Pulsar
In Pulsar you have to work your way through a 2D platformer, but you can't jump. You are able to create pulses that on explosion release a pulse of energy knocking the player away from the pulse. These pulses also interact with certain objects in the level. Player can spawn 3 pulses at a time. Best played in full screen. If you can't figure out what to do next there's a playthrough of the game as the trailer
Controls
- Left Click - Spawns a pulse
- Right Click - explodes all pulses
- Left/A - move left
- Right/D - move right
Mechanics
- Box and switch - move the box to the switch to activate something in the level
- Receptor - active while a pulse is inside it
- Launchpad - fires the player in a direction
- Nullzone (blue) - no pulses can be spawned in this area
- High energy zone (pink) - while player is in the zone the cap on pulses is removed
- button (blue - missing asset) - active while player is on the tile
Status | Prototype |
Platforms | HTML5 |
Author | wertyyytrew |
Genre | Puzzle, Platformer |
Made with | Unity |
Tags | 2D |
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